Silent Hill Townfall Chapters
Updated 2026-11-06 · Category: Guide
Silent Hill: Townfall has six Parts divided into 17 chapters, going by PowerPyx's full-game 100% walkthrough, which splits the game into 6 Parts and 17 sub-chapters. The Parts are Arrival, Zoe, The Patient, Clara Woods, Richard and Simon, and the chapters run from 1, Cold Open, to 17, Returning, a short epilogue. This is how the guides cited on this page divide the game; it is not a description of an in-game chapter select menu. Some lists stop at 16 chapters, and the nine story trophies do not line up one-to-one with chapters. Both are explained below.

An imagined editorial scene, not an in-game route, inventory or location.
Silent Hill Townfall Wiki · AI-generated original illustration · Material statementPick a route for your current Part
Use the chapter list below to identify where you are, then open the matching puzzle or collectible guide. Chapter count is a progress marker, not a playtime estimate: the Parts vary in length.
Part 1: Pharmacy locker and prescription clue
Part 3: blood bags and the transfusion door
Part 4: CEG lockers and Mechanical Parts
Find the guide for your current Part
| Current Part | Where to continue |
|---|---|
| Arrival | Restore power at Zoe’s house |
| Zoe / The Patient | Medical Centre phone and patient puzzles |
| Clara Woods | CEG lockers and the barcode route |
| Richard | Generator puzzle |
| Simon | Open Valve B in the SWDP |
Chapter count is not a time estimate: use the full chapter table below to identify your exact checkpoint before opening a solution.
All 17 chapters, Part by Part
Chapter numbers and names follow PowerPyx's guides. The main areas come from the chapter-by-chapter route in our walkthrough. Each chapter name links to that chapter's section there.
The full walkthrough: every chapter step by step, with all puzzle answers
| Part | Chapter | Main areas |
|---|---|---|
| 1 · Arrival | 1. Cold Open | The pier and Town Square, Shorefront District – South |
| 1 · Arrival | 2. Escape | A Different Place (Otherworld hotel) |
| 1 · Arrival | 3. A Connection | Zoe's house and Peters Newsagent, Shorefront District – South |
| 1 · Arrival | 4. Searching for Zoe | Clinic, Pharmacy and Jess's house, Shorefront District – South |
| 2 · Zoe | 5. Zoe: Rounds | Community Gardens; Shorefront District – North |
| 2 · Zoe | 6. Journey to Medical | Town Square to the Medical Centre, via Flemington Street |
| 3 · The Patient | 7. Zoe: The Patient | St. Amelia Medical Center |
| 3 · The Patient | 8. Many Into One | Medical Center – Different |
| 4 · Clara Woods | 9. Begin Again | Harbour pier into Clara Woods Estate |
| 4 · Clara Woods | 10. Missing Parts | Clara Woods Estate, ground and upper levels |
| 4 · Clara Woods | 11. Inside CEG HQ | CEG HQ ground floor |
| 5 · Richard | 12. Richard: Getting Inside | CEG HQ exterior |
| 5 · Richard | 13. Richard: Another Attempt | CEG HQ floors 2 to 5, then the 10th floor |
| 6 · Simon | 14. Fix This | CEG HQ (Different) |
| 6 · Simon | 15. Trying Again | SWDP – Different |
| 6 · Simon | 16. Eraser | Clara Woods (Different), the final boss |
| 6 · Simon | 17. Returning | St. Amelia Shorefront, the epilogue |
Why some lists show 16 chapters, not 17
Both counts come from PowerPyx. Its 100% walkthrough, split into one page per Part, numbers the chapters 1 to 17, and its Part 6 page ends with Chapter 17: Returning. Its speedrun walkthrough lists chapters 1 to 16 and ends at 16, Eraser, with the line that all that remains is to defeat the final boss, after which you reach the ending.
Returning is the short epilogue that follows the boss. There is no puzzle or lock in it; the only thing the 100% guide lists there is one collectible, the Crew Patch on the beach. A route that only covers puzzles has nothing to say about it, which is why the speedrun list stops at 16. The game itself does not change: 16 and 17 describe the same run.
Story trophies are not chapters
Townfall has nine story trophies and 17 chapters, so the two cannot be the same thing. Each story trophy unlocks at a fixed point in one chapter, usually at its end, and eight chapters (1, 3, 6, 9, 11, 12, 14 and 17) award none. Several trophies share their name with a chapter, such as The Patient, Many Into One and Eraser, which is where the confusion comes from.
The positions below are taken from the route in our walkthrough.
| Story trophy | Unlocks in | Part |
|---|---|---|
| Welcome To St. Amelia | Chapter 2, Escape | 1 · Arrival |
| Resignation | End of Chapter 4, Searching for Zoe | 1 · Arrival |
| A Long Night Ahead | End of Chapter 5, Zoe: Rounds | 2 · Zoe |
| The Patient | End of Chapter 7, Zoe: The Patient | 3 · The Patient |
| Many Into One | End of Chapter 8, Many Into One | 3 · The Patient |
| Key To The Castle | End of Chapter 10, Missing Parts | 4 · Clara Woods |
| Find Yourself | Chapter 13, Richard: Another Attempt | 5 · Richard |
| Can't Change Things | End of Chapter 15, Trying Again | 6 · Simon |
| Eraser | Chapter 16, Eraser | 6 · Simon |
How far along am I?
Use the Part and chapter you are in. Parts 1 to 3 (chapters 1 to 8) cover St. Amelia and the Medical Center, ending with the transfusion in Medical Center – Different. Part 4 (chapters 9 to 11) is Clara Woods and the way into CEG HQ. Parts 5 and 6 (chapters 12 to 17) are CEG HQ, SWDP – Different, the final boss and the epilogue.
Story trophies work as checkpoints along the way: Key To The Castle at the end of Chapter 10 means you are past the halfway mark by chapter count, and Can't Change Things at the end of Chapter 15 means only the final boss and the epilogue are left.

An imagined editorial scene, not an in-game route, inventory or location.
Silent Hill Townfall Wiki · AI-generated original illustration · Material statementHow to use this page while you play
You cannot go back to an earlier area once the story moves you on, so every collectible is tied to the chapter it is in. PowerPyx notes that you would have to reload a save or start a new playthrough to reach it again. Before you finish a chapter, check its optional list in the walkthrough.
Progress towards the collectible trophies carries over between playthroughs, so anything you miss can be picked up on New Game Plus.
Silent Hill Townfall FAQ
How many chapters does Silent Hill Townfall have?
- 17, grouped into six Parts, going by PowerPyx's full-game 100% walkthrough: Arrival (chapters 1 to 4), Zoe (5 and 6), The Patient (7 and 8), Clara Woods (9 to 11), Richard (12 and 13) and Simon (14 to 17).
Why do some guides say 16 chapters?
- PowerPyx's speedrun walkthrough stops at chapter 16, Eraser, because chapter 17, Returning, is a short epilogue after the final boss with no puzzle in it. Its 100% walkthrough includes Returning, which makes 17.
Are the nine story trophies the same as chapters?
- No. There are nine story trophies and 17 chapters. Each trophy unlocks at a fixed point inside one chapter, and eight chapters award no story trophy at all.
How many parts is Silent Hill Townfall?
- Six Parts: Arrival, Zoe, The Patient, Clara Woods, Richard and Simon. Together they hold 17 chapters.
What is the last chapter?
- Chapter 17, Returning: a short epilogue on the St. Amelia Shorefront, after the final boss in Chapter 16, Eraser.
Can I go back to an earlier chapter area?
- Not during a run. Earlier areas close once the story moves on, so you need to reload a save or start a new playthrough. Collectible progress carries over between playthroughs.



