Silent Hill Townfall Guide — The Full Guide Index
Full walkthrough, beginner advice, chapter beats, run length and New Game Plus — the spine of a first playthrough.
AI ORIGINAL · TOWNFALL GUIDESOURCED // ALL 6 PARTS36 MINSilent Hill Townfall Walkthrough
This Silent Hill: Townfall walkthrough covers all six Parts and 17 chapters in story order, from the red fog in St. Amelia to the final boss and the epilogue. For each chapter you get the route through the area, where to go next, the key items to pick up and the exact puzzle answers, plus the clue or earlier step each answer needs first. That last part matters: some locks refuse a correct code until you have picked up its clue or finished the step before it. Optional collectibles are listed separately so they do not slow the route down.
AI ORIGINAL · TOWNFALL GUIDEVERIFIED // HANDS-ON REPORTS6 MINSilent Hill Townfall Beginner Guide
Three things matter most before your first run of Silent Hill: Townfall. Avoid fights wherever you can — director Jon McKellan put it as "if you go in swinging, you're gonna have a bad time". Save at phone booths, because that is where manual saving happens. And respect the damage numbers: on normal difficulty two or three hits kill you. Combat difficulty (story, normal, nightmare) and puzzle difficulty (hinted or normal) are set separately, so you can make the fighting easier without giving up the puzzles.
AI ORIGINAL · TOWNFALL GUIDESOURCED // POST-LAUNCH GUIDES5 MINHow Long Is Silent Hill Townfall? Hours to Beat
Silent Hill: Townfall takes about 10 to 14 hours to beat the main story once. TheGamer puts a single run at 10–12 hours and Game Rant puts the average player at 12–14 hours; a slow, search-everything first run runs longer. New Game Plus runs take roughly half the time, and a speedrun under four hours earns the Fleeting Visit trophy. Seeing all five endings and every collectible takes about 20 to 30 hours with a guide, and Game Rant estimates 40–50 hours if you avoid guides entirely.
AI ORIGINAL · TOWNFALL GUIDESOURCED // 6 PARTS · 17 CHAPTERS5 MINSilent Hill Townfall Chapters
Silent Hill: Townfall has six Parts divided into 17 chapters, going by PowerPyx's full-game 100% walkthrough, which splits the game into 6 Parts and 17 sub-chapters. The Parts are Arrival, Zoe, The Patient, Clara Woods, Richard and Simon, and the chapters run from 1, Cold Open, to 17, Returning, a short epilogue. This is how the guides cited on this page divide the game; it is not a description of an in-game chapter select menu. Some lists stop at 16 chapters, and the nine story trophies do not line up one-to-one with chapters. Both are explained below.
AI ORIGINAL · TOWNFALL GUIDEVERIFIED // POST-LAUNCH6 MINSilent Hill Townfall New Game Plus
New Game Plus unlocks once you finish Silent Hill: Townfall and starts a new save at Part 1: Arrival. Only your Strange Postcards carry over. Documents, clues, key items, equipment and weapons all reset, and the puzzle answers stay the same. What NG+ adds is new pickups: two Axes, three coins for the Dog ending, and three Strange Books plus a Strange Access Card for the Sci-fi ending. Finishing it on any difficulty awards the silver trophy Reliving A Nightmare.
TEXT DIAGRAMVERIFIED // STEAM LISTING4 MINSilent Hill Townfall PC System Requirements
Minimum: Windows 11, a Ryzen 5 3600 or Core i7-8700K, 16 GB of RAM and an RTX 2060 Super or Radeon RX 6600, for Low settings at 1080p and 30 fps. Recommended: a Ryzen 7 5700X or Core i7-9700K, 32 GB of RAM and an RTX 3080 or Radeon RX 7800 XT, for High settings at 4K and 30 fps with DLSS, FSR or TSR on Balanced. Both need 75 GB of storage and DirectX 12. Neither tier promises 60 fps.
TEXT DIAGRAMVERIFIED // KONAMI PATCH NOTES5 MINSilent Hill Townfall Patch Notes: Every Update So Far
The latest Silent Hill: Townfall update is Patch 1.4.0, released on October 8, 2026 for PS5, Steam and the Epic Games Store (update 2.004 on PS5). Its biggest change: on Story and Normal difficulty, a grab from The Weight now deals heavy damage instead of killing you outright, and it lingers and hunts less aggressively. Enemies hear you less, counterattack less and cannot grab you while you block. The Remote Systems Control console in SWDP gets a readable manual, and the Aux Line pipe layout was redrawn. The only earlier update, Patch 1.3.1 on September 30, was a PC-only stutter fix.
TEXT DIAGRAMSOURCED // REVIEW SCORES4 MINSilent Hill Townfall Reviews and Metacritic Score
Silent Hill: Townfall reviewed well. Metacritic rates it "generally favourable" at about 80 to 81 (Wikipedia lists 80 on both PS5 and PC; TheGamer reported 81 at launch), and OpenCritic sits around 82 with roughly 85 to 89% of critics recommending it. Scores run from 10/10 at PCGamesN and 5/5 at NME down to 3/5 at VGC. Critics agree on the atmosphere, story and puzzles. The common complaint is the stealth, above all The Weight sections, which Patch 1.4.0 has since softened.
TEXT DIAGRAMSOURCED // ST. AMELIA, 19964 MINWhere Is Silent Hill Townfall Set? St. Amelia Explained
Silent Hill: Townfall is set in St. Amelia, a fictional fishing town on the Scottish coast, in 1996. It is not in America and not in the town of Silent Hill itself. St. Amelia is based on St Monans, a real harbour village in Fife on Scotland's east coast. In the story, the oil company CEG and its SWDP rig revived the town, until a rig fire cut it off from the mainland.
TEXT DIAGRAMSOURCED // PILOTPRIEST · DELUXE4 MINSilent Hill Townfall Soundtrack, Composer and Bonus Application
Silent Hill: Townfall's music is by Pilotpriest, the Canadian musician and filmmaker Anthony Scott Burns. It is the first main Silent Hill score not written by Akira Yamaoka. Konami announced Pilotpriest on April 7, 2026 with the track "Home". The official soundtrack comes with the Digital Deluxe Edition, inside a separate download called the Bonus Application, which also holds the digital artbook. As of launch, no standalone streaming or vinyl release had been announced.
TEXT DIAGRAMSOURCED // SCREEN BURN INTERACTIVE4 MINWho Made Silent Hill Townfall? Screen Burn Interactive Explained
Silent Hill: Townfall was made by Screen Burn Interactive, an independent studio of about 30 people in Glasgow, Scotland, and published by Konami with Annapurna Interactive. Until July 2025 the studio was called No Code, the team behind Stories Untold (2017) and Observation (2019). Jon McKellan directed and wrote the game, Motoi Okamoto produced it for Konami, and Pilotpriest composed the music. It runs on Unreal Engine 5.
TEXT DIAGRAMSPOILER-FREE // SYNOPSIS4 MINWhat Is Silent Hill Townfall About? A Spoiler-Free Synopsis
Silent Hill: Townfall follows Simon Ordell, who is called back to St. Amelia, a fog-bound island town on the Scottish coast in 1996, to "put things right". The town looks abandoned but is not at rest, and Simon has to work out what his own connection to it is. Two voices pull him in: Richard (Terry O'Quinn), the man who summoned him, and Zoe (Kezia Burrows), a nurse who reaches him through the static of his CRTV. It is a full-length, self-contained first-person psychological horror game with stealth, combat, CRTV-driven puzzles and five endings shaped by how you play.
TEXT DIAGRAMSOURCED // DIFFICULTY + CHEATS4 MINSilent Hill Townfall Difficulty, Cheats and Trainers
Silent Hill: Townfall has two separate difficulty settings. Combat difficulty is Story (fewer enemies with less health and damage), Normal or Nightmare (more, tougher enemies that can spot your flashlight in the dark). Puzzle difficulty is Hinted (puzzle items and documents highlighted) or Normal (no help). No trophy depends on difficulty, so the platinum can be earned on Story with Hinted puzzles. The game has no built-in cheat codes; Story and Hinted are the official way to make it easier, and PC trainers are unofficial third-party tools.
TEXT DIAGRAMSOURCED // DELUXE BONUS3 MINSilent Hill Townfall Alternate Outfit: How to Get Simon's Costume
Simon's alternate outfit (listed as Simon's Outfit: Alternate) comes only with the Digital Deluxe Edition of Silent Hill: Townfall, alongside 48-hour early access and the Bonus Application. It is a separate download: if it is not installed, it will not appear in the menus. Switch it on in Cosmetic Options when you start a New Game, or later from Options > Game Options. It is a blue cap and a Chapman Energy Group vest, visible only in cutscenes because the game is first person, and it has no effect on gameplay or trophies.